﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace KinectWindowLib
{
    public class Color
    {
        public float A { get; set; }

        public float R { get; set; }

        public float G { get; set; }

        public float B { get; set; }


        public static Color White { get { Color c = new Color(); c.A = 1; c.B = 1.0f; c.G = 1.0f; c.R = 1.0f; return c; } }
        public static Color Black { get { Color c = new Color(); c.A = 1; c.B = 0; c.G = 0; c.R = 0; return c; } }
        public static Color Blue { get { Color c = new Color(); c.A = 1; c.B = 1.0f; c.G = 0; c.R = 0; return c; } }
    }
}
